




Hello
This's a Low poly Model created using 3ds Max. Textured using Substance Painter.
PBR Textures.
The texteres were made using highpoly maps with a variation of masks and layers .
Real World Scale
File Formats:
Painter (v2018.3.2)
.spp
Max 2019 (native)
.3ds (with HighPoly)
.obj
.fbx
The Polycount :
Polys: 418
Tris : 776
Verts : 415
The Textures :
- Diffuse
- Normal Map
- Specular
- Glosines
Baking maps :
- Height
- normal
- normalobj
- position
- thickness
- Curvature
- Ambient Occlusion
All the Textures Formats Are TGA with Size 2048x2048
Baking maps Formats Are PSD with Size 2048x2048
The pictures Rendered using Marmoset Toolbag 3
If u need support or something special, let me know ;)